VS
Apple A19
Apple
AnTuTu: 2,300,150
VS
Google Tensor
Google
AnTuTu: 897,676

ℹ️ Basic Information

Brand Apple Google
Class Flagship Flagship
Release Date 09 Sep 2025 19 Oct 2021
Process 3 5
Manufacturing TSMC Samsung

Spesifikasi CPU

CPU Architecture 2x 4.26 GHz � Everest 4x 2.6 GHz � Sawtooth 2x 2.8 GHz – Cortex-X1 2x 2.25 GHz – Cortex-A76 4x 1.8 GHz – Cortex-A55
CPU Cores 6 8
CPU Frequency 4260 2800
Instruction Set ARMv9.4-A ARMv8.2-A

📊 Benchmark

AnTuTu 10 2,300,150 897,676

💾 Memori

Tipe Memori LPDDR5X LPDDR5
Frekuensi Memori 4266 MHz 3200 MHz
Max Bandwidth 68.2 Gb/s 51.2 Gb/s
Max Memory Size 12 GB 12 GB

🎮 GPU

GPU Apple A19 GPU Mali-G78 MP20
GPU Architecture - -

📡 Konektivitas

5G Ya Ya
WiFi 7 6
Bluetooth 6 5

🧭 Sistem Navigasi

GPS Ya Ya
GLONASS Ya Ya
Beidou Ya Ya
Galileo Ya Ya
QZSS Ya Ya
NAVIC Ya Tidak

🔧 Detail GPU

Pipelines 5 Pipeline 20 Pipeline
Shading Units 128 Unit 32 Unit
Total Shaders 640 Unit 640 Unit

🎨 Graphics API

Vulkan Version - Version 1
OpenCL Version - Version 2.0
DirectX Version - -

💿 Storage & Display

Storage Type - UFS 3.1
Max Display Resolution - 3840x2160
Max Camera Resolution 1x 48MP 200 MP

🎬 Video & Audio

Video Capture 4K @120FPS 4K at 60FPS
Video Playback 4K @120FPS 4K at 60FPS
Video Codecs H.264, H.265, AV1, VP8, VP9, Motion JPEG H.264, H.265, AV1, VP9
Audio Codecs AAC, AAX, AAX+, AC-3, AIFF, CAF, E-AC-3, MP3, MP4, WAV AAC, AIFF, CAF, MP3, MP4, WAV

🧠 Cache & NPU

Cache 12MB 4MB
Cache Level L3 L3
System Level Cache 12mb 3mb
NPU Neural Engine Tensor Processing Unit

Advantages Apple A19

Higher AnTuTu performance (1,402,474 points)
Higher memory frequency (4266 MHz)
More shading units (128 units)
Larger cache (12 KB)
More complete navigation systems (6 systems)
More advanced manufacturing process (3)

Disadvantages Apple A19

Fewer CPU cores (6 vs 8)
Fewer GPU pipelines (5 pipelines)

Advantages Google Tensor

More CPU cores (8 vs 6)
More GPU pipelines (20 pipelines)
Larger System Level Cache (3mb KB)

Disadvantages Google Tensor

Lower AnTuTu performance (1,402,474 points)
Lower memory frequency (3200 MHz)
Fewer shading units (32 units)
Smaller cache (4 KB)
Less complete navigation systems (5 systems)
Less efficient manufacturing process (5)